In recent years, in order to improve the quality of human life, fields such as "biological engineering", which studies living organisms such as humans, and "medical engineering", which studies engineering applications in the medical field, have been attracting attention. .. Our laboratory mainly conducts research and education in these fields related to "human beings as social animals" and "human beings as life". In addition, we have developed from these biomedical engineering and deal with science and technology related to human support and entertainment such as welfare engineering and game science. In addition, from a Practical learning point of view, we will work with students to develop and create hardware and software systems that can be used in the real world, whether it is "hardware," "software," or "embedded systems" that integrate them. I am. In this way, we will develop not only human resources who can use ready-made products but also human resources who can develop the system they use.
Basic Information
Faculty name/Affiliation
Mitsuhiro Ogawa / Department of Information and Electronic Engineering, Faculty of Science and Engineering
Specialized Fields
Biomedical engineering, medical electronics, welfare engineering, game science
Research theme
Measurement and interpretation of biometric information
Welfare engineering
Game science and gamification, serious games
Research keywords
Medical-engineering collaboration, home health management, evaluation of the fun of digital games by biometric measurement
We have been nominated for the 2019 "Generation Awards" section of the "Inoubation" program, which is a special program for creative people conducted by the Ministry of Internal Affairs and Communications. This project supports the challenge of imaginative and ambitious ICT technology development challenges with great potential to create disruptive global value creation in the ICT field. The technical issue of "Proposal of a method that can contribute to society without the need for" Silent Trade 2.0 "rear" proposed by Associate Professor Ogawa was selected as one of the nominations for this year. This year, 185 were nominated for a total of 13,187 applications. This proposal is about a new social contribution method made possible by the support of ICT technology. In the future, we plan to proceed with research toward the social implementation of this proposal.
Non-invasive and non-destructive measurement of living organisms and substances derived from living organisms We are conducting research to measure information on health and illness without damaging the human body. The ultimate goal is to obtain information on lifestyle-related diseases such as diabetes and hypertension without collecting blood. We are also conducting research to non-destructively measure biological substances such as blood and urine using light without using reagents. Our goal is to develop a technology for measuring blood and urine components without using expensive consumable reagents, and to develop it into a clinical testing device that can be used even in economically developing countries (Japan). We are conducting joint research with Kanazawa University with the support of the Grant-in-Aid for Scientific Research of the Society for the Promotion of Science).
Research on biometrics during gameplay and how to interpret them The goal is to know what the player's body and mind are doing during the game through biometrics and their interpretation during digital gameplay. We are also trying to scientifically clarify the "interestingness of the game" by analyzing the biometric information of "during gameplay that feels interesting". Through these studies, we are aiming to develop a system that helps game designers to create "interesting games" (we are conducting research with the support of the Japan Society for the Promotion of Science Scientific Research Fund).
Papers and Conferences Presentation
Paper presentation
Title
Laboratory
Contents
NIR spectroscopic determination of urine components in spot urine: preliminary investigation towards optical point-of-care test
Physiological Measurements on a Gaming Virtual Reality Headset Using Photoplethysmography; A preliminary attempt at incorporating physiological measurement with gaming
Proceedings of the 2017 IEEE Region 10 Conference (TENCON) Mitsuhiro Ogawa Lab.
Development of an Optical System for Multi-Component Analysis of Urine for Home Healthcare -Reduction of the Number of Wavelength for Concentration Estimation-
Incorporating physiological measurement with gaming. As you know, it is easier to play digital game daily than to measure your blood pressure daily. A proposal of a novel future outlook of healthcare with digital gaming; "incorporating physiological measurement with gaming."
8th Games for Health Europe Conference (Games for Health Europe 2018)
Physiological Measurement in Virtual Reality Contents Watching; Photoplethysmograph Embedded in 3D VR Gaming Headset
The 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society
Mitsuhiro Ogawa Laboratory
Headset for VR Attempt to measure heart rate variability and estimate autonomic nerve index during game by forehead pulse wave measurement aiming at implantable biometric measurement
Digital Games Research Association Japan 2017 Summer Research Presentation Conference
Physiological Measurements on a Gaming Virtual Reality Headset Using Photoplethysmography; A preliminary attempt at incorporating physiological measurement with gaming
Attempt to develop a smartphone application to support the daily life of people with color blindness Daily Living Supporting Smartphone Application for Color-blindness to Match Pair of Socks with Different Colors
55th Annual Meeting of the Japanese Society for Medical and Biological Engineering
Introducing the FacultyThis section introduces details about the research and the passionate thoughts around the research.
Discover the fascinating and untold stories behind the cutting-edge research being conducted by our esteemed professors. Get an in-depth look at the motivations and passions driving their work, and learn how their findings are making a real impact on society. Don't miss the opportunity to gain a deeper understanding of the amazing work being done right here at our laboratory!