We will set tasks from a broad perspective and challenge to resolve them with the knowledge and skills.
Students will set tasks regarding various social problems such as theoretical and practical research on various algorithms, creation of Android, iOS, Web applications, robot-related technologies including intelligent robotics, various measurement control technologies, lesson and learning-related tools, etc. Moreover, studnets aim to solve the issues through the project.
List of graduation studies
This is a list of graduation research in 2019 by students of Department of Information and Electronic Engineering.
title
Laboratory name
The effect of Character Agent's Expression Type on User's Psychological Response
Masayuki Arai Laboratory
Construction of a laughter detection system based on sound features
Implementation and evaluation of game events for the development of games that react to unconscious laughter
Prediction of fluent words using a clustering method focused on features of content
Proposal of a method for detecting the discrepancy sentence of Subject and Predicate based on the sentence pattern determination method
Gamification of programming support focused on trading card games and Narrative cognition
Mitsuhiro Ogawa Laboratory
Basic research for Remote PPG measurement of low-risk health groups in shelters during large-scale disasters
Proposal of Clinical reasoning validation techniques using model checking
Tetsuhiro Uede Laboratory
Effect of parallel resistance component inside the solar cell in the module
Yasuyuki Kobayashi Laboratory
Outdoor measurement of cell voltage in solar cell module
Confirmation of electroluminescence (EL) observation know-how of solar cells
Research on UI that is used by natural operation in virtual space
Shigeru Sasaki Laboratory
Research on creating 3D avatars aimed at using in virtual space
Examining the user interface of mobile audio games by analyzing player behavior
Gosuke Shionome Laboratory
Research on AR learning materials of
sign language
Development of pesticide spraying robot for house
Yuichi Hasuda Laboratory
Development of disaster mitigation system linked to Earthquake Early Warning
Development and surveillance of mosquito autosampling machines
Development of measuring device of reach level of a model rocket using a barometric pressure sensor
Yuji Hiratani Laboratory
Creation of camera teaching materials that can also be used for outdoor photography by focus stacking
Research on support systems for programming learning considering coding rules
Furukawa Fumito Laboratory
Proposal of a method for developing hybrid applications using smartphones
Development of a joint movement support system for lower limb surgery patients
Mieko Masaka Laboratory
Examination of motion detection method aiming at the main joint motion of lower limb surgery patients
Function selection of the joint movement support device seen from the behavioral transformation model
Research on control method of audio spot for parametric speakers
Kozo Mizutani Laboratory
Research on operation methods using hand gestures on the side of information terminals
Research on 3D display method by motion parallax in UI that follows the movement of hands
Attendance registration system using QR code and FIDO2
Mori Takuo Laboratory
Examination of experiment of secret transmission using AR
Judgment of clothing color category in outdoor environment using SDNN
Ken Yamane Laboratory
Robot's automatic movement on a pedestrian crossing with a traffic light based on the judgment of the road situation
Learning performance management system using gamification -Function expansion from a social perspective-
Hiroyoshi Watanabe Laboratory
Learning performance management system using gamification -Introduction of target setting and visualization of comprehension level-
Group learning progress management system led by a student assistant-Development of a function to aggregate the status of task efforts-